OPENHANGER.zip

Vincent "MEGA" Crane

The second version of this modification adds creates a hanger with open doors that may be taxied into and out of (while removing the restriction that the hangar be created during the mission using the mission editor. This relieves the "exploding plane" problem, but shifts the location of the hangar forward and to the left. Taxiing to the right of the hangar while beside it, will result in a collision.)
 
Installation
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Before installing this, or any other, custom modification, you are advised to make a backup of your original ww2.sqs archive. 

This distribution utilizes only 256x256 (low resolution) textures.  No video card related issues are expected.

Extract the contents of this archive to the WWII Fighters\Data directory.  Assuming the
default installation, this is: C:\Program Files\Jane's Combat Simulations\WWII Fighters\Data

The files will be extracted to a new directory WWII Fighters\Data\Hanger3.

Using Windows Explorer, navigate to the WWII Fighters\Data\Hanger3.

To install the modification, double-click on the install_Hanger3... icon.
     
This will open up a DOS session and the installation will proceed in this window. A message "INSTALLING Open Hanger 3 MOD" will be displayed. When the installation is complete, a message saying "INSTALLATION OF Open Hanger 3 mod COMPLETE...CLOSE DOS SESSION" will be displayed in the window.  Close the DOS session by clicking on the X close button in the top right corner of the window.

Installation is now complete.


Designer's Notes

This mod should spawn some great cinemas. Looks great when used with "groundbound" aircraft mods as well. Enjoy! Note the potential hangar location issues when designing missions.

MEGA

